Game
A Day In The Life
4 years ago

So anyone that's been here a while know that the code rewrite for ADITL has not been a priority recently. It is still something we wish to complete and will be steadily adding to it as we're still very fond of the concept and will be resuming work soon.




0 comments

Loading...

Next up

VERY early test of very basic systems in my new project. Do your work, keep the lights on, and everything will be fine. I really want to gush about some of the things not seen here, but will save that until they can be shown off. FnafKit who?

I'm currently working on a new game with a team of people. Here's a mannequin being assaulted for test purposes. Gotta do what you gotta do for your damage systems.

Character bits! We're currently throwing together the character animation pieces for the new customization system :P

Wall height is being adjusted to accommodate things such as stages and lighting while also giving animatronics more breathing space.

I know it has been a while since the last update, but life got in the way. Here we can see how buttons can be customized and given functionality through the event system. More to come as the event system grows.

Character customization: How and why bother? (expand)

Hi everyone, I wanted to put my project back out there after taking some time off. Fnafkit is a game about creating custom fnaf games with no need for programming. I'm also looking for anyone interested in helping out! https://gamejolt.com/games/TKFNAF/444860

Buttons jump scare test shot

Our latest efforts have been rewriting our scene change code and with that comes some lovely transitions made using a greyscale image and a new shader.

Asking the big questions today. We won't support changing your characters outfit or gender but you can give our beloved testguy a name. Character customization will come later, as it will take planning to get it as versatile as we want at the moment.