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34
2 years ago

Some iso animation for the game I'm working on. This is Aya,one of the selectable protagonists planned. Still a work in progress, but I'll have the base walk completed soon, to say the least.




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Update on NF:

ShopBot works great! Updates the cost of upgrades and recovery, and has 8 power ups that can be used during play! May update the cost of upgrades to make it more challenging by adding higher difficulties.

Dev update: Skill Tech

All playable characters have offensive, defensive, or status affecting tech to help them battle the horde! Working on animations to improve the visual appearance!

"Exospheric Groove ", a theme I made a few months back. Let me know what you think.

Happy Video Game Day! 🎮

Celebrate by completing our quests!

(They'll be in your quest log until September 19th.)

"Deep Space Chill"

There's something familiar in this tune... can't put a finger on it...

@GabrieleGiuseppini has added exclusive Floating Sandbox avatar frames, stickers, and backgrounds for all of you!

Set sail to the shop and collect 'em all! https://gamejolt.com/#shop

#gjbroadcast

"Annexed Factory", the music for the Toy Factory stage that will be going in NF. Music done by me using FL Studio Mobile. Art is AI generated using Google Gemini.

This is the concept for the first boss in my game, a super heavyweight pro wrestler themed zombie known as Gargantuar.

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Been a tad busy lately, but here's a bit of what I'm up to: I've been working on a workaround for view panning in GM:S, using angle and distance instead of margins. So far, it's working well, and I'll be making modifications to get it just right!