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2
2 years ago

Made some updates to NF:

•Distance based view panning

•"shootover " object collisions working better

•Walls now become semi-transparent when players walk behind them

•Fixed enemy spawning




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Dev update: Skill Tech

All playable characters have offensive, defensive, or status affecting tech to help them battle the horde! Working on animations to improve the visual appearance!

"After Dark", a party themed tune that intend to use in a game down the road. If you're listening from your phone, I'd suggest using a Bluetooth speaker to get the most out of your listening experience... and crank it up high to get that deep bass kick!

"Exospheric Groove ", a theme I made a few months back. Let me know what you think.

We’re teaming up with @NEOWIZ_QUEST to support developers with a narrative game jam! 🤯 The jam kicks off on October 31 in the Game Dev community, so start brainstorming and assemble your team.

#gjbroadcast

This is the concept for the first boss in my game, a super heavyweight pro wrestler themed zombie known as Gargantuar.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Update on NF:

ShopBot works great! Updates the cost of upgrades and recovery, and has 8 power ups that can be used during play! May update the cost of upgrades to make it more challenging by adding higher difficulties.

"Shop", a 90s contemporary jazz style theme I made for my brother to use in his game, although I may also use it in mine.

My game in 50 seconds #indiedev #Gamedev #steam

"Deep Space Chill"

There's something familiar in this tune... can't put a finger on it...