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21
1 year ago

Sorry for late posting. For day 348 of coding, I was experimenting with the draw_arrow() function. I wanted to make an arrow who's length is based on the mouse position from the player, but in the opposite direction. That attempt didn't go as expected




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For day 752 of coding, I think I got it to where the exits will spawn further away from each other

For day 754, I am currently working on having some objects spawn in the maze now; though I haven't yet made enough progress to show it in action

For day 750 of coding, I have put in some code to randomize the possible placements. I may need to adjust as I cannot immediately tell if the randomization is working

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

For day 757 of coding, I have gotten to rocks to spawn in more random spaces

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

For day 756 of coding, I have manage to have the rocks not overlap each other when they spawn

For day 751, I made the exit placements more random. Now I need to find a way to not have them so close to each other sometimes

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For week 55 of my weekly pixel art, I made an attempt at making Hatsune Miku with a limited palate