1 year ago

Step 1 done! Got NPC's going underground and coming back via hotkeys.
Slight issue with the NPC spawning in the wall...should be easy enough to fix!

Step 2; do it with pathfinding.


I could use the same state I have for NPC's interacting with Seating and stuff, but Stairs lack the variables for it, so I'll need some work arounds (i'm not adding the variables since then only 1 NPC could use the stairs at a time)



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Oh. Urm...hi?

Thank you all for the follows, what a wonderful holiday gift! I broke 5000 followers!!

I hope you're all well and have a fantastic holiday and New Years!

Please look after yourselves and keep being awesome!

WOOP!

Progress post should be up later once I can get on the computer to get at the gifs

Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt! 

Head over to the shop to collect yours 👉 https://gamejolt.com/#shop

Oh my gosh!!

The Rat

Happy December everyone! How is the year almost over already?!?!

I hope you're all doing well and having a great December!

Ok, now what did I get done in November?

https://www.patreon.com/posts/144837408

WOOP!

Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.

So I spent a while remaking the title screen load code only to realise the reason it was taking so much longer than a normal island was because the file for it had all the objects in one big list instead of being broken up in to chunks