I could use the same state I have for NPC's interacting with Seating and stuff, but Stairs lack the variables for it, so I'll need some work arounds (i'm not adding the variables since then only 1 NPC could use the stairs at a time)
Next up
I...I think the Fish Pond is working...
Madeline is the main protagonist of the mountain climbing platformer, Celeste. The game has been praised for its visuals, gameplay, and introspective narrative. The game's creator Maddy Thorson confirmed that Madeline is trans in 2020.
It's not as good as when the player fishes, but NPC's can now fish in Fishponds. I need to set up some more variables to get the bobber to bob and to let them be able to cast the line.
Also animate the water...maybe add shader?
That's tomorrows job.
animating my forever wip
If you see this, post a bird.
Woop!
Dive into the cozy post-apocalyptic open world of Critter Cove!
Gentleman Rat Studios (@GR-Rob ) describe it as “a little bit Animal Crossing, a little bit Stardew Valley. Maybe even a little bit Windwaker, too."
Wishlist the game: https://bit.ly/CritterCove
Charged Sticker Supporter Shrine for June!
LOOL Look at how slow these gifs are!
Thank you all for the support, it really helps me out a lot! And a special thanks to @MomentaryUnicorn for the kofi!
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