10 months ago

Step 1 done! Got NPC's going underground and coming back via hotkeys.
Slight issue with the NPC spawning in the wall...should be easy enough to fix!

Step 2; do it with pathfinding.


I could use the same state I have for NPC's interacting with Seating and stuff, but Stairs lack the variables for it, so I'll need some work arounds (i'm not adding the variables since then only 1 NPC could use the stairs at a time)



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Woop!

It's not as good as when the player fishes, but NPC's can now fish in Fishponds. I need to set up some more variables to get the bobber to bob and to let them be able to cast the line.

Also animate the water...maybe add shader?

That's tomorrows job.

Wa-hooo!

Thanks to my nephew I finally got my Lucky Shiny Koffing!

SO HAP

Madeline is the main protagonist of the mountain climbing platformer, Celeste. The game has been praised for its visuals, gameplay, and introspective narrative. The game's creator Maddy Thorson confirmed that Madeline is trans in 2020.

YUS!!

I hope you're all having a great weekend!

titan

HECK

and I must stress this

YEAH!

Building Menu rework is DONE.

Correct indicators for placing and moving stuff, code cleaned up, redundancies removed, duplicate code turned into a script for reuse.

Need to find time to do this!

animating my forever wip

It won't let me