1 year ago

Step 1 done! Got NPC's going underground and coming back via hotkeys.
Slight issue with the NPC spawning in the wall...should be easy enough to fix!

Step 2; do it with pathfinding.


I could use the same state I have for NPC's interacting with Seating and stuff, but Stairs lack the variables for it, so I'll need some work arounds (i'm not adding the variables since then only 1 NPC could use the stairs at a time)



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Quick and dirty Quest system and UI. No idea how to do strike through text so I just added [DONE] to the completed tasks.

Nothing I make will ever be better than the tiny birbs

wait,

WAIT. WAIT WAIT WAIT. JOLTIDAY GOBLINS!?!?!?!!!!!!

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#GJAsks I thought it would have been Tennis for the Atari 400 which my dad had, but I can't find evidence of the cartridge, so I'm gonna say Joust which I still have from back then!

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Gimmi dem Goblins!!

Added more underwater stuff. They aren't too visible. Some of them look a little weird though, I dunno maybe I need to mix the up instead of having single ones.

Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.

I now have working Vertical Gates! Also reworked the build code so that the Wall parts are automatically built either side of the Gates, saves me having to work it out each time.