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Zefyr - A Thief's Melody
1 year ago

Still working on UI. It's actually quite difficult to make something that dynamically works with keyboard, controller and/or mouse without those 3 interfering with each other. The "Controls" menu is very complicated too. Not finished yet, but it works OK




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Some news on my devlog about polishing the game and an upcoming demo:

https://oneiricworlds.com/en/2023/06/polish-demo-release/

I've written a new post on my blog about Patreon & Festivals ! And yes, I have a patreon if you want to support me

I guess this will help a lot with all the unity storm happening...

[en] https://oneiricworlds.com/en/2023/09/festivals-patreon/

[fr] https://oneiricworlds.com/fr/2023/09/patreon-festivals/

New update on my blog ! Here are a few screens to celebrate. I'm talking about Tests, UI, and more stuff... Check it out if you want to get more details.

https://oneiricworlds.com/en/index.php/2023/03/12/tests-ui-more/

🕹️ Enter The Highrise Game Jam Before It Ends On May 5! 🕹️

Learn the rules here: https://gamejolt.com/c/gamedev/highrisejam

Learn how to make a world on Highrise (which you MUST do to enter the jam) here: https://gamejolt.com/p/the-highrise-game-jam-is-underway-watch-t…

The jam has cash prizes! 💸💸💸

Working on Dialog UI/UX...

Happy #WIPWednesday!

Are you working on a game? A song? Something else? Tell us in the comments!

The different stages of the creation of a new character for my game, from the paper & pen sketch done quickly, to the final game integration. I wanted to create an old and cool/zen grandma. I hope she looks cool !

Made with Unity, Blender, Krita

DAY 4193: I'm working on gardens, grass, plants, FXs & day/night cycle to polish this Mansion level. I feel like a gardener/architect :) It's starting to look OK I think! As usual, if you want to help me, you can share & follow me. Thanks a lot !

Under the Desert Sky~

I wanted to remaster, an older piece of mine. How did I do? Tap/swipe to see the piece I created a whole year ago in January of 2023!

I'm working on polishing the magnetic grapple fx & sfx. It works pretty nice with the wall climbing. What do you think?