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Zefyr - A Thief's Melody
2 years ago

Still working on UI. It's actually quite difficult to make something that dynamically works with keyboard, controller and/or mouse without those 3 interfering with each other. The "Controls" menu is very complicated too. Not finished yet, but it works OK




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Improving the ocean: now there are real 3D waves & you can feel the altitude changing while sailing them on your turtle. You can jump off waves, there are little crates to crash into to get loot, and I've tuned down the FX (bloom & reflection)

✨ Finally! After 12 years of crazy solo dev, my game Zefyr: A Thief's Melody releases on June 2, 2025!πŸŽ‰

🐒 Sail the ocean on a cute turtle

🏝️ Climb every island

πŸ΄β€β˜ οΈ Confront or avoid pirates

🦊 Heal animals

I'm super happy !

Made with Blender & Unity

🎺 When stealth fails, swing takes over! 🎢πŸ’₯

I hope you like this little "chase" music preview πŸ™‚

I wanted some groovy jazz vibes with some kind of funny/cartoon mood. Made with Unity, Blender, LMMS

Today's Insectile is... Mayfly! They deal high damage but wilt after 1 turn. Plan accordingly!

I'm working on polishing the magnetic grapple fx & sfx. It works pretty nice with the wall climbing. What do you think?

I'm not gone, currently working on another s&box game! Still very very early, but has been a ton of fun to work on so far.

Some news on my devlog about polishing the game and an upcoming demo:

https://oneiricworlds.com/en/2023/06/polish-demo-release/

I've written a new post on my blog about Patreon & Festivals ! And yes, I have a patreon if you want to support me

I guess this will help a lot with all the unity storm happening...

[en] https://oneiricworlds.com/en/2023/09/festivals-patreon/

[fr] https://oneiricworlds.com/fr/2023/09/patreon-festivals/

Let there be colors - I made a custom dynamic fluid system + physically accurate spread with no extra cost.

A bit of gameplay: turtle ride, climb, and stealth... Hope you like it ! Made with unity & blender