Game
Immortal Sins
9 years ago

Temporal halt of development


Hello again. I hope you has fun playing the game.

Due to a hardware failiure, development of Immortal Sins was halted until my development system is fully functional. The game’s almost ready for a release until the laptop’s charger broke, resulting in running only in the battery (and it doesn’t hold for long). And so, I had to stop using the laptop’s to avoid killing it’s battery. I’ll return to development when I replace it, so the devlog may be silent for a while.

And you in the next post.



0 comments

Loading...

Next up

A small teaser for the next update.

Waz zis? An overhauled map? Yes. Coming soon.

Done some improvements to the backup system. Even added an icon to let you know that it's working.

Time for a bit of shenanigans: RPG Maker MV running on top of Tauri! This more future proofed framework means better performace and smaller file sizes. It does require some re-work in the engine, but it could lead to true cross-platform games.

Who did this?

Taking the wraps off. For real this time.

Enjoy a nice dish, get a nice buff. What's not to like?

Wrote a tool that installs the game's dependencies. That means Northbridge will always use the latest version of the Microsoft Edge WebView2 Runtime.

A small teaser for the next tech test.

Added achievements. Because why not?