2 days ago

Testing out Bouncing Spells, and leaving AoE spots like Fire as they bounce (not on collision).

Again, not sure if I'll use this but nice to have as an option.




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Woop!

Particle Collisions!

Could have done this by spawning a temp object to control the collision particles, or the over/under systems I use for some other particle stuff.

Instead I'm just using the trail system, but hiding the sprite and adding a death timer.

Hey! In case people aren't aware, there's currently 3 Promo codes for Pokemon Go to get the Forces of Nature Quartet!

You have to sign into the Pokemon Go Web Store to redeem, links in the below. Once redeemed you have to catch 156 Unova Pokemon.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Added particle trails to the Ice Shard and Fireball spells. (should Iceshard by one word? Fireball is only one because of common use right?)

I think it looks good, but I need to adjust the colours, maybe use the palette instead.

@Ventiique is a Jolter to Watch and a self-taught pixel artist! Follow @Ventiique before the quest ends on February 25 and you'll get Coins!

Now I have Fireballs!

Going to try for an early night tonight.

Please look after yourselves everyone!

The fourth winner of our INAYAH Joltbux giveaway is @SkyGlide5 !

Enter by completing our new quest: https://gamejolt.com/quests/963

We'll pick a winner each day the quest is active! 🤯

AH-HA!! I think that's all of them mastered?? @victoree