Next up
I updated the banner for my game! It's based off one of the first original pixel art pieces I ever drew (2nd picture).
Art isn't an area I'm strong in, so I'm pretty happy with this! Well, for now at least.
Hey everyone, it's been a while! Read the Article for an actual update.
I added a shield throw ability to the game. No indication yet, but it does more damage the more it bounces. I hope your trick shots are on point!
I updated some old art of mine to fit my game's newer style! What do you think? Also, thank you guys for your patience and support!
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Blooming Darkness demo is now scheduled for release next week! Things never go well whenever I make plans for this stuff, but I'm fairly confident this time!
The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam
To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!
A patched #Demo of #BloomingDarkness has been released! This should hopefully make the controls less awkward and decrease the difficulty a bit. https://gamejolt.com/games/blooming_darkness/398415
This ability won't be in the demo, but I wanted to show it off anyway. Also, this was totally done first try and was definitely not spliced!
Welcome to Meowosville, home to the catfolk, with houses made of cardboard boxes and feline-looking towers! 🐱
Catfolk love to fish, and love the company of the nearby dogs and crabs! 🐶 To the north, the buff cats claimed a cave as a gym for themselves. 💪
I added a Bestiary to Blooming Darkness! I this should help flush out the world a bit, and perhaps even hint at some lore












1 comment