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20
Game
First Impressions
10 months ago

The best part of the whole game:

E L E V A T O R

or L I F T if that's how you say it

(audio delay is because of OBS sorry)




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Release plan for First Impressions

(In article)

The development of First Impressions and how long it will take

(The picture is unrelated I just wanted to draw some UNDERTALE characters in my games style)

Got a decent bit of dialogue done today...

Until GB Studio decided to crash when I tried to do one more build just before I saved to take a break T_T

On the plus side though... HUB Lily! :)

It only took about an hour, so I didn't lose too much progress...

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Adding 3 slightly different Difficulty options

(I'll go a bit more in-depth in the article)

Your worst nightmare is alive ... Coming soon !

Started putting together the first day of game.

A bit worried about space cartridge space since I'm at 140 KiB of 4MB...

If it comes to it I might have to simplify the colours and dialogue. I'll see with time though...

Bit of a busy day today so I didn't do much unfortunately...

I will share this screenshot for screenshot saturday though, including Aya's shrunk HUB version (top right).

Tomorrow is strictly coding more of the Day 1 intro scene before the first hang-out.

Midnight Special is part of Lovecraftian Days 2026, hosted by Fulqrum Publishing, running from April 9 to April 16 (PT).

Get it at 20% off during the event and explore a selection of strange, dark, and memorable indie games.

Did more sprite work and a bit of writing today, but the big achievement was coding this intro segment and the GB/SGB/GBA detection. There's a few unique messages like this you have a small chance of seeing on opening the game.

(Any lag is because of OBS)