Game
Immortal Sins

7 years ago

The news tab will now use the latest version of Internet Explorer in older versions of Windows (for now).


As I said in an older post, the WPF WebBrowser component uses an old version of Internet Explorer. While I’m still finding a good replacement for it (using the WebViewCompaible component for now, which allows the tab to use Microsoft Edge on Windows 10), I figured out a way to force the WebView to use the latest version of Internet Explorer. I’m still searching for a better solution, but until I do, it will be a nice fix for now. Just note, this relies on the version of Internet Explorer installed. So… if the launcher throws JavaScript errors, you’ll need to update Internet Explorer. I’m getting close to a good solution, though.



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A bit of an old but goodie coming back: Quick Load! In an upcoming update, you can jump back to where you left off with a push of a button.

While I'm preparing August's Monthly Sync, I'm preparing a Trello board for the game. You can see what I'm working on here. https://trello.com/b/CjFyzH50/immortal-sins-game-development Pardon my dust, while I'm getting this up and running.

Implementing Armor Corrosion. This put quite a dent in the target's armor for a short time.

Wrote a tool that installs the game's dependencies. That means Northbridge will always use the latest version of the Microsoft Edge WebView2 Runtime.

Jump List returns in the next update.

Done some improvements to the backup system. Even added an icon to let you know that it's working.

Waz zis? An overhauled map? Yes. Coming soon.

Time for a bit of shenanigans: RPG Maker MV running on top of Tauri! This more future proofed framework means better performace and smaller file sizes. It does require some re-work in the engine, but it could lead to true cross-platform games.

It's a bit early, but I have something cooking. Keep an eye out.

Added the option to rebuild the cache. This will clear the cache and then decompress the files from the packages.