New Title Image and Icon: I felt like the old title image and icon were kind of lazy work and too general. I have a thing for choosing images that communicate something that is or is going to become important in the story of my games, like I did with War is Coming, so I stuck with that. Besides, they're more appealing and more well-made compared to the previous ones, in my view.
New character design and concept: this is the key aspect of the update. As I had mentioned previously, some characters' names, concepts and design looked out of place. I am pretty satisfied with how the commanders came out and I have developed a clear picture of what I want to do with them, their concepts have grown much more interesting. Most importantly, the main character Aiden, the former Alexius, now has a design which gives story telling: whereas you won't be able to understand what his deal is upon first glance, once his backstory is revealed, every piece of the puzzle will come together. I also tried to give them geographic accurate names, given not all of them are americans. The Distefanus' inhabitant now has an unique battler image, too.
New skills: This was definitely my favorite part, given I myself am a boxer. Alyssa's and Paige's boxing techniques are legit, yet I believe the way I portrayed them in the previous versions of the demo failed in showing how much fluent the martial art is in reality. That works for Paige, given she doesn't have that much experience, but with Alyssa is a different story. She has two new skills, both combos, that make the close combat section all the more worth using, even against enemies that aren't weak against the physical element. I plan to make a video on why I chose those combos specifically for Alyssa, by giving an irl demonstration, starring me, myself and I, nonetheless.
New dialogues: I had received several feedbacks on the dialogues, and I changed them even more, trying to mantain the uniqueness in them while also avoiding mince words.
Next up
New update. Version 0.1.2.
By the way, if you don't fw with any of this, consider yourself an opp (personally I fw them all, especially Arcane)
Post from spider_gwxn on IG
New update! Version 1.3.0
Madeline is the main protagonist of the mountain climbing platformer, Celeste. The game has been praised for its visuals, gameplay, and introspective narrative. The game's creator Maddy Thorson confirmed that Madeline is trans in 2020.
New update. Version 0.1.1.
Dive into the cozy post-apocalyptic open world of Critter Cove!
Gentleman Rat Studios (@GR-Rob ) describe it as “a little bit Animal Crossing, a little bit Stardew Valley. Maybe even a little bit Windwaker, too."
Wishlist the game: https://bit.ly/CritterCove
Tutorial: How to enter Eleri's room.
POSSIBLE SPOILERS IN THE ARTICLE.
Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.
New update! Version 1.2.3.
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