




Next up
Today's mission has been sprucing up maps so players can't just walk past all the interesting obstacles. (That mostly means strategically placing rocks, trees, and walls everywhere. ๐ชจ )
I know we didn't exactly nail it design-wise, so it's cluttered, but it works. Plan is to reimagine the whole thing from scratch for DX. #gamedev #userinterface #UIDesign #uiuxdesign #unity
This week we're going map-by-map and setting up all the crazy things that happen. Then we end each day with a quick playtest of the new areas and take some notes on improvements to make first-thing the next morning. #screenshotsaturday
Here's more incredible art that Jolters made for #GameJoltColors25!
There's still time for YOU to enter!
Artists and posts linked ๐ฝ
Everyone's talking about The Big Game ๐ today, but we only have room for the Big Game ๐ฎ we're making together on our minds this weekend! #indiegamedev #SuperBowlLX
How did we EVER get this far without using a hi-res vertical monitor? Royal really sold me on the concept for #gamedev & #unityengine
There are SO many ponies in this Professor intro cutscene ๐ #screenshotsaturday
We really wanted to show off the variety during the first impression and introduction to the world of #BattleGemPonies! ๐ด๐
This week's Fan Art Friday celebrates Pokรฉmon! Accept the quest in your quest log to get started.
You can hardly tell in pictures, but these monitors have completely different color settings and it changes the feel of the Peridot Woods map so much it's crazy. ๐ณ



















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