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32
2 years ago

This is a big one, less than a minute but still big for me. Working on camera movement, and trying to make overall traversal feel more engaging.




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After creating the boxes code I realized, I could improve the NPC combat signals.

Still testing so far.

I Have discovered the power of The Signal, a proximity detector is the easiest way to explain.

I Now have data! information to use so I don't hurt myself with confusion.

These are results of the last few weeks, a picture is boring so Gai here will present the information.

Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt! 

Head over to the shop to collect yours 👉 https://gamejolt.com/#shop

Some of you might remember this, I have more stuff prepared but I've mixed up some of it.

So um.. Hello New Followers.

Play @pm-studios ' Bandit Trap Open Beta!

Grab your rocket chairs, vacuums, and toilet tornadoes! Report one more time for our final beta! Live through March 23rd 6 am CET.

Complete quests based on the game!

Play the beta: https://bit.ly/BanditTrapBeta

I Think this is self explanatory.

Sometimes you figure out how to use an idea after making it.

This will look different the next time I use it.

BIG NEWS: Your Bandit can wear a Game Jolt hat and shirt in Bandit Trap!

Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta

It ends on March 23rd at 6 am CET!

It's been awhile since I tested sounds.

Also more rocks, but these are for breaking.