This is a w.i.p of the level of the game, With this I learn how hard is make a level design.
Next up
I uploaded a very early prototype of the demo game, let me know any bug you find, remember I'm an artist trying to make a game xD please don't kill me for all the glitches hahahaha
After a while I updated my DemoReel! The last one was back in 2015, and it was about time to showcase the most recent projects I've been immersed in over these past few years. I hope you enjoy it as much as I enjoyed creating it!πβ¨
Attention community! I have some exciting news to share with you. After weeks of intense work, I've decided that the art direction of our game needs to take a new turn. Yes, you read that right! But don't worry, the game is still going to be awesome!
I added a ComboMeter prototype system for button-mashing skills. It's a silent judge giving glowing scores. Just don't blame us if you get a little too competitive with yourself. It happens to the best of us.
πΉοΈ Enter The Highrise Game Jam Before It Ends On May 5! πΉοΈ
Learn the rules here: https://gamejolt.com/c/gamedev/highrisejam
Learn how to make a world on Highrise (which you MUST do to enter the jam) here: https://gamejolt.com/p/the-highrise-game-jam-is-underway-watch-tβ¦
The jam has cash prizes! πΈπΈπΈ
Check out the progress I'm making on the Throwing Barrel mechanic. It's been a tough journey, but I'm getting there.
#GameMechanics #GameDevelopment #MechanicsDesign #Gameplay #GameEngineering #GameDev #GameDesign #UnrealEngine #GameArt #LevelDesign
Another member of the pirate crew is in the works! π΄ββ οΈ Meet this burly fellow, known for his penchant for swiping his crewmates' grub...
Stay tuned for more updates! π #moltenjaw #WorkInProgress
Highrise Game Jam Reminder: In order to enter to win the Jam, your game must be created in Unity and submitted using the Highrise Studio Hub.
Learn all the deets about the jam at https://gamejolt.com/c/gamedev/highrisejam
I am excited to announce that the texture for the second controllable character fot the demo is complete! It's been a journey, but the end result I like it so much.
#gamedev #texture #characterdesign #indiegames #behindthescenes #development #gameart
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