Game
Autumn of Death: Black Friday II


3 years ago

This week has been about polishing and removing placeholders.

I've worked on the main menu some more, the downwards sprites for two of the characters, a proper pixel-art version of the logo, and the basement's fusebox.

I also worked on some custom fonts.




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This week I've been prepping myself for entering the polishing phase by doing up the GUI elements and making an icon for the game.

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