Game
Immortal Sins


6 years ago

Tidying up the battle UI a bit. It will now disable (or hide, not sure which behaviour should be) some commands if the skills are sealed or the resources are too low. And there's a slight UI tweak in the item/skill picker.




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It's still pretty early work, but I am working on making the UI more dynamic and sleek. Including faces changing depending on their HP.

Implementing Armor Corrosion. This put quite a dent in the target's armor for a short time.

Taking the wraps off. For real this time.

Done some improvements to the backup system. Even added an icon to let you know that it's working.

Enjoy a nice dish, get a nice buff. What's not to like?

Added achievements. Because why not?

Who did this?

Overhauls on the way.

Wrote a tool that installs the game's dependencies. That means Northbridge will always use the latest version of the Microsoft Edge WebView2 Runtime.

A bit of an old but goodie coming back: Quick Load! In an upcoming update, you can jump back to where you left off with a push of a button.