Today I animated the newest addition to the glitch army, the Glitch Feathermen. Armed with huge scepters they can summon powerful glitch spells, but the infection makes them weak and slow.
Next up
Modular wall practice, sculpted, retopologised (is that even a word?) , custom made texture in substance painter, and this is the result, wat dya think, am i going in the right direction?
"the last pieces of a forgotten cyber creature clinging to life, syphoning power from a public fuse box"
some more sculpting practice while I set up game mechanics in UE5
ripping steel from abandoned buildings the infected will use anything they can to fight.
'The Fallen' Abandoned by those they loved, with no hope of escape, they rot alone, in a prison of their own minds.
Highrise Game Jam Reminder: In order to enter to win the Jam, your game must be created in Unity and submitted using the Highrise Studio Hub.
Learn all the deets about the jam at https://gamejolt.com/c/gamedev/highrisejam
Do you ever just chill in the sunrise?
New sculpt today, the Worshipers of the Whispering goddess, gna start work on her temple soon.
🥳 The Highrise Game Jam is Underway! 🥳
Watch the video for tips on getting started building your first world in Highrise Studio. (Creating and submitting within Highrise Studio Hub is the only way to enter the jam!)
Learn more: https://gamejolt.com/c/gamedev/highrisejam
The Infected
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