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3,150
4 years ago

Trying to come up with ways to incorporate the environment and different elevations into combos.

Featuring a new attack at the end: Crossheider.




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I've been working on a video game titled "Tengoku Sensō" Here's a little bit of what it's about.

New System: Just Dodge

Successfully dashing through an enemy hitbox within a 4-frame window (denoted by slow-mo and zoom effect) will provide a Just Dodge buff that will automatically dodge the next attack you didn't manually dodge yourself.

New Skill: Arctic Claw

Two ferocious swipes by the spirit of a mighty polar bear, applying Frostbite and launching them into the air on any poor souls close enough to get mauled.

@Miles_Games is a Jolter to Watch, 3D modeler, 2D artist, Music composer, and Game developer!! Follow @Miles_Games before the quest ends on December 23 and you'll get Coins!

An explanation on how Style Meter works.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

A new narrative trailer I've been working on.

Basic Actions infographic

My game in 50 seconds #indiedev #Gamedev #steam

Combo Mad "Stormseeker"

A tribute to early Devil May Cry 3 Combo MADs when combo exhibitions were paired with Metal.

A gameplay trailer-esque type of video showcasing the main gameplay loop which is the combat and some of the other smaller elements.