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3,150
3 years ago

Trying to come up with ways to incorporate the environment and different elevations into combos.

Featuring a new attack at the end: Crossheider.




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Sabrina Slay Series: 63

A scripted ground combo that can take your enemies all the way to the other side and end the attack with a powerful wall-bounce.

Combo Mad "Stormseeker"

A tribute to early Devil May Cry 3 Combo MADs when combo exhibitions were paired with Metal.

A gameplay trailer-esque type of video showcasing the main gameplay loop which is the combat and some of the other smaller elements.

Fire Elemental Attacks

Release fire projectiles, wear it as a cloak or dematerialise into energy to move around the battlefield.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

New System: Just Dodge

Successfully dashing through an enemy hitbox within a 4-frame window (denoted by slow-mo and zoom effect) will provide a Just Dodge buff that will automatically dodge the next attack you didn't manually dodge yourself.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

You're not the only one who's got combo attacks.

The Dragon God can use his Time/Space magic to lock in in place while breathing down the elements upon you.

An explanation on how Style Meter works.

Our first post is a gif because we are BRAVE It's not moving in the preview but here we goooooo

I've been working on a video game titled "Tengoku Sensō" Here's a little bit of what it's about.