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3,150
4 years ago

Trying to come up with ways to incorporate the environment and different elevations into combos.

Featuring a new attack at the end: Crossheider.




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Piercing Drive A dashing, spear thrust with good horizontal reach.

Chase down an enemy that has already been knocked away with a forward thrust; causing more knockback and a wall-bounce for a potential combo extension.

A new narrative trailer I've been working on.

I just learned about audio_sound_get_track_position() so I designed a prototype based on this one new function.

3 Lanes

3 Button Types

3 levels of precision comparing how close the note position is in seconds to audio_sound_get_track_position()

Play @pm-studios ' Bandit Trap Open Beta!

Grab your rocket chairs, vacuums, and toilet tornadoes! Report one more time for our final beta! Live through March 23rd 6 am CET.

Complete quests based on the game!

Play the beta: https://bit.ly/BanditTrapBeta

𝗗𝗮𝗿𝗸 𝗜𝗺𝗽𝗮𝗹𝗲

Holding down the attack button during 𝗣𝗶𝗲𝗿𝗰𝗶𝗻𝗴 𝗗𝗿𝗶𝘃𝗲's spear thrust changes the action into a flurry of sword stabs.

(Can be held down to extend from 9 up to 29 hits)

BIG NEWS: Your Bandit can wear a Game Jolt hat and shirt in Bandit Trap!

Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta

It ends on March 23rd at 6 am CET!

Guarding against attacks generates 3% (10% for Perfect Guard) of the Chakra gauge (as indicated below the defensive class icon) which can then be released as damage via the One-Inch Punch relative to the amount of Chakra energy stored.

This week's Fan Art Friday celebrates Bandit Trap! Accept the quest in your quest log to get started.

Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Have a good Boi