
Trying #UE5 and I love it! A lot of new features and content to explore!
I will let you with this walking cube.
Next up
Building feature upgraded.
» Clean up and performance improved.
Introducing my new unit formation: 'The Default Formation'! 🚶♂️
No complicated tactics or fancy maneuvers, just going with the flow and letting my troops do their thing.
Sometimes simplicity is the key to success! 💪
A small improvement: ''NPCs sight attached to their heads and not to their root.''
This will be nice to have when they are patrolling/guarding some position.
I don't dislike it... the moving dead NPCs... maybe next time.
Happy Devruary! Devruary Day 16 celebrates @balladrion
! He's the developer behind Balladrion, a 3D rogue-lite action RPG set in a magical fantasy world. We also have a question for the devs of Game Jolt: What feature almost broke your game?
Adding some Tooltips for NPCs.
And for some reason, to train troops is completely free... It's time to fix that. And to give to UI a better look.
Today was a day dedicated to Tooltip. Remains ugly as hell but it's working. And that's good, for now...
Next, I'm going to add tooltips for troops in academy as well.
Happy Devruary! Devruary Day 15 celebrates @ambercrowngames
! They're the game devs behind the puzzle-platformer game One More Experiment. We also have a question for the devs of Game Jolt: What’s the biggest dev mistake you’ve made?
NPCs trained in Academy will know that they are part of your team now.














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