I have tested the offline and online versions with a game file i've made in the offline version, and neither works. I then proceeded to test a game i made on my Scratch profile and it worked fine. When i say broken, i mean literily NOT starting the project at all, even when i close the tab the sound from the game keeps playing, and it makes my browser bug up. I have no idea what's going on. And before you ask, the project is to large to upload to Scratch
Next up
This is Vortex, a very wip local multiplayer game.
The main focus is to be a mayhem kind of game, with easy outplay and strategy options.
I got this idea after some discussion with a friend and evolved it a little more (Read article)
Rate (not good at pixel art)
Trying my hardest to get a working alpha build out soon. (turn volume up)
SGI-STRIKE REMASTERED - WEAPON DEMO
A* Pathfinding, which is a form of pathfinding designed to be a more efficient solution, is what you are looking at right here. Or, to be more specific, node based A*. (Continued in article)
First Shockwave 2 project ever has been remade.
Work in progress animations for Halo: Fireteam Echo using @bamfyu 's "TopdownCharacterRig-AnimationToolkit" ( https://gamejolt.com/games/bamfyu-assets-dump/744496 )
All assets are placeholders.
Note: The Game Page for Halo: Fireteam Echo is currently a work in progress as well.
Death animations and blue torch.
Has anyone heard of The Sounds Resource? If not, i just discovered it seems like it'll be a HUGE help with game sounds. I can literily just skip the whole sound design step if i'm making a fan game. Which i am. Idk. Check it out: https://www.sounds-resource.com/
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