Game
Interstellar Dominion


2 years ago

Update 1.3 has released, mostly focusing on improving the Ui and fixing a whole bunch of bugs, more in the included article!


UI Update:

Completely redone the lock-on UI, now displaying over the target, and following its movements, instead of being a static element at the bottom of the screen. The colour of the target now changes depending on whether you’ve locked-on, or it’s simply the available target.

Overhauled the HUD to be more readable, while displaying more relevant information in contained areas. A trail has been added to the target cursor too to help with tracking.

Added map zooming with the scroll wheel or with an on-screen scroll bar.

Bug Fixes/Small Changes:

  • Fixed unsuccessful mining message popping up after successful mines.

  • Added skipping the tutorial by pressing F1.

  • Fixed lock-on UI not disappearing once target died.

  • Added lock-on sound.

  • Fixed target locking-on to targets that are out of range.

  • Fixed target lock indicator displaying on out-of-range targets.

  • Altered lock distance impact.

  • Fixed fuel not being consumed while in autopilot.

  • Fuel consumption has been decreased.

  • Pick-up notification no longer affected by storm interference.

  • Reduced vendor spawn chance.

    1.3.1 Patch:

    ·         Fixed storm interference effect not disappearing.

    ·         Storms no longer dissipate over time, only despawning when out of range.

    ·         Increased storm particles.

    ·         Reduced impact of weapon damage upgrade.

    ·         Bounty hunt faction level requirement reduced from 3 to 2.

    ·         Max world objects increased from 46 to 52.

    ·         Max spawn range increased.

    ·         Max planet scale increased.

    ·         Reduced NPC shield regenerate rate.

    ·         Increased both default NPC and boss NPC health.



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