Game
Immortal Sins
11 years ago

Update now availible [UPDATE].


It took me some time due to network issues, but I managed to upload the new update successfully. Yay!

Update: I forgot to mention the following:

  1. Your previous installation is not affected. You can retreive the save files by navigating to the game’s folder (default: C:\Games\Immortal Sins). That’s because I switched from Install Creator to Flexera’s Installshield, to simplify installation and increase reliability.

  2. The installer will report version 0.09.2015.0505 in the Add/Remove Programs.

  3. The new version also comes with a new feedback tool.



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While I'm preparing August's Monthly Sync, I'm preparing a Trello board for the game. You can see what I'm working on here. https://trello.com/b/CjFyzH50/immortal-sins-game-development Pardon my dust, while I'm getting this up and running.

Time for a bit of shenanigans: RPG Maker MV running on top of Tauri! This more future proofed framework means better performace and smaller file sizes. It does require some re-work in the engine, but it could lead to true cross-platform games.

Something something... Stuff that I worked on.

Done some improvements to the backup system. Even added an icon to let you know that it's working.

Who did this?

It's pretty early, but here's a look at a mob manager, handling the enemies in the game. The code streamlines the programming of the enemies. Hopefully, I can expand it to more useful ways.

It's still pretty early work, but I am working on making the UI more dynamic and sleek. Including faces changing depending on their HP.

Waz zis? An overhauled map? Yes. Coming soon.

Enjoy a nice dish, get a nice buff. What's not to like?

Wrote a tool that installs the game's dependencies. That means Northbridge will always use the latest version of the Microsoft Edge WebView2 Runtime.