Game
Immortal Sins
11 years ago

Update now availible [UPDATE].


It took me some time due to network issues, but I managed to upload the new update successfully. Yay!

Update: I forgot to mention the following:

  1. Your previous installation is not affected. You can retreive the save files by navigating to the game’s folder (default: C:\Games\Immortal Sins). That’s because I switched from Install Creator to Flexera’s Installshield, to simplify installation and increase reliability.

  2. The installer will report version 0.09.2015.0505 in the Add/Remove Programs.

  3. The new version also comes with a new feedback tool.



0 comments

Loading...

Next up

A bit of an old but goodie coming back: Quick Load! In an upcoming update, you can jump back to where you left off with a push of a button.

Who did this?

Something something... Stuff that I worked on.

Added achievements. Because why not?

Wrote a tool that installs the game's dependencies. That means Northbridge will always use the latest version of the Microsoft Edge WebView2 Runtime.

Time for a bit of shenanigans: RPG Maker MV running on top of Tauri! This more future proofed framework means better performace and smaller file sizes. It does require some re-work in the engine, but it could lead to true cross-platform games.

Done some improvements to the backup system. Even added an icon to let you know that it's working.

While I'm preparing August's Monthly Sync, I'm preparing a Trello board for the game. You can see what I'm working on here. https://trello.com/b/CjFyzH50/immortal-sins-game-development Pardon my dust, while I'm getting this up and running.

Added the option to rebuild the cache. This will clear the cache and then decompress the files from the packages.

It's pretty early, but here's a look at a mob manager, handling the enemies in the game. The code streamlines the programming of the enemies. Hopefully, I can expand it to more useful ways.