Game
Immortal Sins
10 years ago

Update now availible [UPDATE].


It took me some time due to network issues, but I managed to upload the new update successfully. Yay!

Update: I forgot to mention the following:

  1. Your previous installation is not affected. You can retreive the save files by navigating to the game’s folder (default: C:\Games\Immortal Sins). That’s because I switched from Install Creator to Flexera’s Installshield, to simplify installation and increase reliability.

  2. The installer will report version 0.09.2015.0505 in the Add/Remove Programs.

  3. The new version also comes with a new feedback tool.



0 comments

Loading...

Next up

Wrote a tool that installs the game's dependencies. That means Northbridge will always use the latest version of the Microsoft Edge WebView2 Runtime.

It's still pretty early work, but I am working on making the UI more dynamic and sleek. Including faces changing depending on their HP.

A small teaser for the next update.

While I'm preparing August's Monthly Sync, I'm preparing a Trello board for the game. You can see what I'm working on here. https://trello.com/b/CjFyzH50/immortal-sins-game-development Pardon my dust, while I'm getting this up and running.

Waz zis? An overhauled map? Yes. Coming soon.

Added the option to rebuild the cache. This will clear the cache and then decompress the files from the packages.

Implementing Armor Corrosion. This put quite a dent in the target's armor for a short time.

It's pretty early, but here's a look at a mob manager, handling the enemies in the game. The code streamlines the programming of the enemies. Hopefully, I can expand it to more useful ways.

Jump List returns in the next update.

It's a bit early, but I have something cooking. Keep an eye out.