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4 years ago

Updated the little maze SRP project to have clouds in the sky, a sun, and stars that appear at night.


The clouds use the same scrolling UV effect that was used on the fountain. (see last post)

There's a few other effects that I worked in my dev blog. If you're interested, visit the link below.

https://verythieflike.com/2021/04/03/water-and-sky-effects/



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I did this a few months ago, but I updated my procedural generator to add tiled noise variations.

Unity's Scriptable Rendering Pipeline no longer supports in-built Lens Flares, so I wrote my own.

I was testing if I could push the butterflies away when running into them. So I turned the particle emitter all the way up. One million butterflies may have been a little too much.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

After a couple of weeks of polish and tweaks, The Maze Where The Minotaur Lives is now ready to play. Have fun!

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

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An infected crew member of a doomed Space-something.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

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