Game
Malachi


3 years ago

v0.67.4 ~ The Szymanski update ~ Release notes


-added toggleable minimap
-highlighted items are now brighter
-instead of having to hold down the mouse button to move Malachi, a single click will do the trick
-fixed bug where Malachi's walking animation would keep playing whilst being in melee combat
-fixed gamecrashing bug when cat could not find it's following target anymore
-fixed a bug where ranged enemy would stop attacking due to bad angle management
-added weapon sword



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Work in progress to make Malachi's companion (the cat) a bit smarter. She'll try to avoid the heat of the battle now. Not perfect yet.

v0.67.2 Release notes

v0.65.0 Release notes

The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam

To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!

Been working a bit on the layout of a new area.

Have also done a lot on the audio side of things, but that'll be for a bigger showcase. (and also noticeable in the next updated version of the demo of Malachi) https://gamejolt.com/games/malachi/733320

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

v0.67.1 Release notes

For #screenshotsaturday, here's a part of yesterday's playthrough of the Malachi demo. The full thing can be viewed here:

https://www.youtube.com/watch?v=LNy8qQYqXLM&t=53s

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

In the next demo, explosive barrels will be included.

They do exactly what you'd think they do.

During dev, I recalled that gunpowder was invented in China.

Hence, I marked the explosive barrels, with what I hope is Mandarin for "Gunpowder".