Game
360FNAF (PC & PCVR)
5 years ago

Version 1.1.0


  • AI levels and frame rate dont reset anymore when dying

  • Balanced the AI timings to more resemble the difficulty you set

  • Fixed a bug with Foxy

  • Door buttons now disable as well when someone gets into the office

  • Added easter egg


This will most likely be the last patch and post, so I wanna thank everyone for the feedback and for checking out the game. Happy Holidays



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In your opinion, what are the most annoying/worst qualities of the Clickteam Fusion game engine?

Hello

360FNAF

Working on something

2 years! And another update..?

Finally updated my Clickteam panorama Godot shader

Added the classic Clickteam pano "stair-stepping" effect (so accurate!) and fixed a bug that changed the zoom amount depending on the aspect ratio of the screen

https://godotshaders.com/shader/accurate-fnaf-panorama/

Reverse engineered the materials and lighting from Alias Poweranimator(90s CGI software) and implemented in Godot

Working on the update! Heres the updated office (still a lot of tweaks to make). The second slide is the office from update 2

The 360 customize menu is basically done (still amazes me that this is clickteam). Any changes I should make?