Game
360FNAF (PC & PCVR)
5 years ago

Version 1.1.0


  • AI levels and frame rate dont reset anymore when dying

  • Balanced the AI timings to more resemble the difficulty you set

  • Fixed a bug with Foxy

  • Door buttons now disable as well when someone gets into the office

  • Added easter egg


This will most likely be the last patch and post, so I wanna thank everyone for the feedback and for checking out the game. Happy Holidays



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Working on something

360FNAF

"Dont take too long... the grape doesnt like when others use his toilet..."

Tomorrow

He's gonna find out who's naughty or nice....

Reverse engineered the materials and lighting from Alias Poweranimator(90s CGI software) and implemented in Godot

Finally updated my Clickteam panorama Godot shader

Added the classic Clickteam pano "stair-stepping" effect (so accurate!) and fixed a bug that changed the zoom amount depending on the aspect ratio of the screen

https://godotshaders.com/shader/accurate-fnaf-panorama/

In your opinion, what are the most annoying/worst qualities of the Clickteam Fusion game engine?

Working on the update! Heres the updated office (still a lot of tweaks to make). The second slide is the office from update 2