Game
Immortal Sins
9 years ago

Version D0.20 Preview 2 released!


The second preview of Version D0.20 is now available.
Changelog:

  • Rewrites on the engine to improve the overall quality.

  • Edited one map.

  • Graphical improvements.

  • Support for OpenGL. This is used to improve performance (can be turned off if you can’t play it with OpenGL support on).

  • HP bars change color on the pause menu depending on the remaining HP.

  • Removed XInput support. I couldn’t get it to work at all after I reinstalled Windows on the laptop and it didn’t work on an older Windows 7 laptop. I may re-instate the support later on, but for now it’s removed. You can still use your gamepad, but it uses DirectInput, so some XInput controllers may have issues (such as the triggers not mapped).

  • Various bug fixes.



0 comments

Loading...

Next up

Overhauls on the way.

A small teaser for the next tech test.

Enjoy a nice dish, get a nice buff. What's not to like?

A bit of an old but goodie coming back: Quick Load! In an upcoming update, you can jump back to where you left off with a push of a button.

Added achievements. Because why not?

Done some improvements to the backup system. Even added an icon to let you know that it's working.

Taking the wraps off. For real this time.

Implementing Armor Corrosion. This put quite a dent in the target's armor for a short time.

Added a simple audio system to the launcher.

Waz zis? An overhauled map? Yes. Coming soon.