The second preview of Version D0.20 is now available.
Changelog:
Rewrites on the engine to improve the overall quality.
Edited one map.
Graphical improvements.
Support for OpenGL. This is used to improve performance (can be turned off if you can’t play it with OpenGL support on).
HP bars change color on the pause menu depending on the remaining HP.
Removed XInput support. I couldn’t get it to work at all after I reinstalled Windows on the laptop and it didn’t work on an older Windows 7 laptop. I may re-instate the support later on, but for now it’s removed. You can still use your gamepad, but it uses DirectInput, so some XInput controllers may have issues (such as the triggers not mapped).
Various bug fixes.
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