Game
Immortal Sins
6 years ago

Version D0.31 Update 2 released!


Game

  • Added hint for the elemental affinity.

  • Added a save patching system.

  • Slight edits to some maps.

  • Strike replaces Attack.

  • Re-balanced the enemies in the Crystal Cave.

  • Visual fixes.

  • Fixed some bugs with some cutscenes.

  • Fixed a bug where the rewards wouldn’t be marked on the Journal.

  • Fixed a bug where the game would register the “Slime Hunt” mission as complete in the Journal.

Northbridge:

  • UI adjustments.



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A bit of an old but goodie coming back: Quick Load! In an upcoming update, you can jump back to where you left off with a push of a button.

Waz zis? An overhauled map? Yes. Coming soon.

Added the option to rebuild the cache. This will clear the cache and then decompress the files from the packages.

Added a simple audio system to the launcher.

Who did this?

A small teaser for the next update.

Taking the wraps off. For real this time.

Wrote a tool that installs the game's dependencies. That means Northbridge will always use the latest version of the Microsoft Edge WebView2 Runtime.

Game development progresses smoothly. A mini WIP.

I still need to finish up the plumbing, but I'm almost done with the translation. Hopefully, I'll have an update that has this very soon.