Next up
And so begins the process of salvaging all the non-rushed code. New project time!
Created a simple crown animation!
The more you play, the more crowns you earn, which can be used to purchase customisations you can flex on your friends in multiplayer.
Development beyond this point has occurred after the jam has finished.
The death animation for when you run out of time!
A background!
This actually took 2 attempts, you can see the first attempt in gif 2. I rejected it because it was too distracting. It makes lines in your peripheral vision.
Those damn aliens are stealing the wifi again.
Armed only with your golf gear left in the car from last Sunday, you decide to take matters into your own hands with some target practice from a vantage point on the hill.
Play here!
You now can play at any resolution! It will scale properly. I also made the background only show at the sides
Particles and camera shake, to add to the panic. This is something that I envisioned in the original concept, I just didn’t have time to add it during the jam.
Original concept: https://gamejolt.com/p/the-jam-theme-is-60-seconds-this-is-a-con…
These are miners. They use electricity to mine gold.
Gold is then used to upgrade and purchase more units for your base.
Watch the bottom of the lighter edge. This slow-mo reveals how the 3D tile animation is just a visual trick, done by scaling a square.











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