3 years ago

Was talking with a friend about getting started with making things, and I thought I'd reshare what I said.

Maybe some of you can find something useful in it too ^.^


You figure it out. I know that doesn't help much, but honestly, most of the learning is in the specifics.

Find a program and start following tutorials. Try to get an understanding of how the program works.

As you keep going, you'll start being able to figure out more for yourself. Most programs use similar ideas, but just execute it a little bit different ways, so some concepts from one program can translate to another.

Once you feel like you have a good enough idea of how a program works, make something small.

Focus on finishing things. Put it out there, get feedback.

Expect there to be problems, including ones you don't really know how to fix yet. It happens to everyone at some point, and early on it happens a lot.

Expect to get stuck procrastinating. Expect to be confused and overwhelmed.

Expect to have to cut out ideas you loved, and move forward with ideas that aren't quite as good as you imagined.

And expect that as time goes by, and you keep making and learning, those things will be less severe and less often.

And things will never be exactly as you imagined them. They always end up working out a little differently.

That's part of the process, and honestly, it's a part I enjoy. If it was exactly as you imagined, you wouldn't get the joy of discovering what the final result would look like piece by piece ^,^



6 comments

Loading...

Next up

Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt! 

Head over to the shop to collect yours 👉 https://gamejolt.com/#shop

Dive into the cozy post-apocalyptic open world of Critter Cove!

Gentleman Rat Studios (@GR-Rob ) describe it as “a little bit Animal Crossing, a little bit Stardew Valley. Maybe even a little bit Windwaker, too."

Wishlist the game: https://bit.ly/CritterCove

Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.

I was bored, so... ManutKat.

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve

Finished work on the emotions of a new character for the tank universe

Terraria