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Here’s a preview of Sneaky, a spectral vehicle with plasma abilities:
Plasma Blasts (E): Homing projectiles that pass through structures.
Spectral Slip (Q): Phases through structures to evade or reposition.
The ultimate is still in progress.
Tests of the new type of vehicle in this case would be of the “Tank” class.
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A test to see how the vehicle reacts to explosions, using its own explosive. The explosion force is exaggerated for testing purposes.
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Join the Discord server!!!! https://discord.gg/hv7jTVh6qu
Happy Devruary! Devruary Day 6 celebrates @Narwhalnut ![]()
! They program bugs (in the game Insectile)! We also have a question for the devs of Game Jolt: What dev habit helps you the most?
In this video, we showcase two major upgrades: an enhanced missile system that now follows its target, and the UltraGun, a temporary upgrade to the MachineGun with boosted fire rate and damage. See how these new mechanics change the dynamics of combat!
Testing circular ramps to see the collision of the wheels raycast
Twitter: @RearviewGame
Discord Community: https://discord.gg/hv7jTVh6qu
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New Rearview update! 🎮 Added main menu, game options, and stage selection. Character selection is still WIP. Models and music are placeholders for now. #unity #gamedevelopment #indiegame #indiedev #combatcar #unity3d
















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