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Hello everyone. Just wanted to say that the demo for System Under Surveillance is now available on Steam!
https://store.steampowered.com/app/1655800/System_Under_Surveill…
It is a short demo (the game is still WIP), so your feedback can really help us make a better :D
It's #screenshotsaturday, and here is a Devlog Update. One of our goals is to make the game as intuitive as possible while not using much text. We added icons to the switch, and the camera pans smoothly towards the affected door.
https://store.steampowered.com/app/1655800/System_Under_Surveill…
Hey everyone, here's a new teaser trailer showcasing parts of the story and gameplay.
If you like stealth games, pixel art, and visual novels, check it out.
#pixelart #madewitgodot #indiegames #indiedev #screenshotsaturday #gaming #steam #indiegames
Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt!
Head over to the shop to collect yours 👉 https://gamejolt.com/#shop
Super excited to announce that System Under Surveillance is now available in Early Access! And it's going really well already 🎊 If you want to support the game and have a saying in the dev process, you can join our community: https://store.steampowered.com/app/1655800
Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.
Hello everyone I'd like to share with you our game: System Under Surveillance. SUS is a stealth game with no combat system and a focus on comic-style storytelling. We just published the steam page: https://store.steampowered.com/app/1655800
And so it rolls 👀
Animations made in Aseprite.
The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam
To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!
Making a game is hard, time consuming, and doing everything alone is almost impossible.
So, we now work with a comic artist, who's helping us improve the game's storytelling while we focus on #gamedev.
I think the difference is basically night and day!












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