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15
2 years ago

We've got Doors! could probably use a transition for them but everything else is fine. Next up, some Airborne maneuvers.

Consistent upload schedules are kind of tricky, But I'll make sure there is at-least once a week.




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Experimental sounds and a Combat quick test.

I'm Attempting a slow paced animation.

um hope your having a good day.

The last #WIPWednesday Video was a door. I Return with a door.

I Forgot how many hours it takes to set up a level, a lot of empty space right now.

Sound:"Hey guys, check out that vent" By Jehtt.

Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt! 

Head over to the shop to collect yours 👉 https://gamejolt.com/#shop

Sometimes you figure out how to use an idea after making it.

This will look different the next time I use it.

Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.

Revisiting the special power up idea.

I'm going for something easier to control this time.

Charge forward, special attacks are supposed to have names right? idk if it has a name?

I've returned on #WIPWednesday Because this took longer to code than I expected.

The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam

To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!

The Idea was. You can take a different path on some levels if it's difficult, translated into this video somehow.