11 months ago

Weather Update;

Made Storm Clouds darker, split cloud and rain particles into separate systems so I could layer them correctly, also reduce cloud height.


I'm toying with the idea of Lightning spawning a fish item if it hits water, but that could be overpowered, also items over water are destroyed if not near the player...



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HECK

and I must stress this

YEAH!

Building Menu rework is DONE.

Correct indicators for placing and moving stuff, code cleaned up, redundancies removed, duplicate code turned into a script for reuse.

It's not as good as when the player fishes, but NPC's can now fish in Fishponds. I need to set up some more variables to get the bobber to bob and to let them be able to cast the line.

Also animate the water...maybe add shader?

That's tomorrows job.

I...I think the Fish Pond is working...

Madeline is the main protagonist of the mountain climbing platformer, Celeste. The game has been praised for its visuals, gameplay, and introspective narrative. The game's creator Maddy Thorson confirmed that Madeline is trans in 2020.

Need to find time to do this!

animating my forever wip

Woop!

YUS!!

I hope you're all having a great weekend!

Dive into the cozy post-apocalyptic open world of Critter Cove!

Gentleman Rat Studios (@GR-Rob ) describe it as “a little bit Animal Crossing, a little bit Stardew Valley. Maybe even a little bit Windwaker, too."

Wishlist the game: https://bit.ly/CritterCove

Wa-hooo!

Thanks to my nephew I finally got my Lucky Shiny Koffing!

SO HAP