Game
Immortal Sins
11 years ago

Weekly Update #16


(Note: If you can’t see the pictures, you can view them here: http://aceofaces-mod.tumblr.com/post/128348011067/weekly-update-16)

Time for another one.

Save Menu Tweaks:

In the previous update, I mentioned that I may make a tweak on the save menu. Well, I did. Here’s a mini preview:

http://40.media.tumblr.com/4f177cbc75e9707c22396db626a37bb3/tumblr_inline_nu61mynfv21t1m0fj_500.png

For comparison:

http://41.media.tumblr.com/1310deb3f1a58ac94f469ba336ad0e9e/tumblr_inline_nu61x6UjmG1t1m0fj_500.png

Speaking of saving, I’ve also squashed a bug present on the prologue, where the save command on the menu would show up when you can’t use it.

Unique Abilities:

I also thought to bring some unique abilities to each character. These are passive. You may have already seen that in action: Jena receives less physical damage per hit.. A few examples:

-Maria can use recovery items and be 5% more effective.

-Gus earns more exp.

It needs some work but I’ll see.

That is all for now.



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Next up

While I'm preparing August's Monthly Sync, I'm preparing a Trello board for the game. You can see what I'm working on here. https://trello.com/b/CjFyzH50/immortal-sins-game-development Pardon my dust, while I'm getting this up and running.

A bit of an old but goodie coming back: Quick Load! In an upcoming update, you can jump back to where you left off with a push of a button.

Added achievements. Because why not?

Overhauls on the way.

Taking the wraps off. For real this time.

Waz zis? An overhauled map? Yes. Coming soon.

Added the option to rebuild the cache. This will clear the cache and then decompress the files from the packages.

Implementing Armor Corrosion. This put quite a dent in the target's armor for a short time.

A small teaser for the next tech test.

Time for a bit of shenanigans: RPG Maker MV running on top of Tauri! This more future proofed framework means better performace and smaller file sizes. It does require some re-work in the engine, but it could lead to true cross-platform games.