Game
Immortal Sins
11 years ago

Weekly Update #8


Hello once again! Sorry for the silence, I had a buzy week.

Graphical Overhauls:

I am planning to do some overhauls to the graphics and it will be split into two parts. Part 1 is the GUI. Next versions will ship with a new windowskin, courtesy of Maker Systems - RPG Maker Source. This is to improve readability on certain lighting conditions. Here’s a small preview:

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(Please note tht these screenshots were taken from a development build so they are a little rough on the edges).

Part 2 will come at a later date.

Re-written portion of the dialog:

The title says it all (almost): I re-wrote a portion of the dialogs (with some help) as they’ve been happening… odd events. Some parts made no sense and some times it was an info dump.

Improved tutorial and saving system:

The tutorial that I added was… an info dump. I re-made it so it can be less text-a-thlon and more interactive. The saving is also re-worked.

That’s all for now. Leave your thoughts on the comments.



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Next up

Overhauls on the way.

Added the option to rebuild the cache. This will clear the cache and then decompress the files from the packages.

A bit of an old but goodie coming back: Quick Load! In an upcoming update, you can jump back to where you left off with a push of a button.

Time for a bit of shenanigans: RPG Maker MV running on top of Tauri! This more future proofed framework means better performace and smaller file sizes. It does require some re-work in the engine, but it could lead to true cross-platform games.

It's a bit early, but I have something cooking. Keep an eye out.

Jump List returns in the next update.

A small teaser for the next update.

Wrote a tool that installs the game's dependencies. That means Northbridge will always use the latest version of the Microsoft Edge WebView2 Runtime.

Added achievements. Because why not?

Added a simple audio system to the launcher.