2 years ago

Well, at least I got this done today!
Lots of screwing about with maths, but now I have the Fishing Lure flying through the air when you cast it!


Additional things I could do.
Sync up the Lure bobbing with the players rod movement.
Sync up the Lure's animation so it initially sinks when it hits the water.
Add a splash animation as it hits the water.



0 comments

Loading...

Next up

Recent shiny haul!

Happy Trans Day of Visibility!

Please remember, you are valid and you matter .

Please look after yourselves and stay safe out there. Keep being awesome!

CHONK-Y-CHU!

CHONK-Y-CHU!

CHONK-Y-CHU!

Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt! 

Head over to the shop to collect yours 👉 https://gamejolt.com/#shop

"Slight Intrusion"

Instead of doing #FanArtFriday, enter to win Opera GX’s #FirstStandArtContest!

This is your chance to win $5,000 USD! 💸

Art is your weapon. Garen is your champion.

Enter here: https://bit.ly/FirstStand

(We've included Garen variants for inspo!)

Last 10 pull to use up my free points

New card pack day!

Play @pm-studios ' Bandit Trap Open Beta!

Grab your rocket chairs, vacuums, and toilet tornadoes! Report one more time for our final beta! Live through March 23rd 6 am CET.

Complete quests based on the game!

Play the beta: https://bit.ly/BanditTrapBeta

Oh actually, one more 10 pull because the daily check in gave me enough to do it!😅