2 years ago

Well, at least I got this done today!
Lots of screwing about with maths, but now I have the Fishing Lure flying through the air when you cast it!


Additional things I could do.
Sync up the Lure bobbing with the players rod movement.
Sync up the Lure's animation so it initially sinks when it hits the water.
Add a splash animation as it hits the water.



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