11 months ago

Well, at least I got this done today!
Lots of screwing about with maths, but now I have the Fishing Lure flying through the air when you cast it!


Additional things I could do.
Sync up the Lure bobbing with the players rod movement.
Sync up the Lure's animation so it initially sinks when it hits the water.
Add a splash animation as it hits the water.



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Need to find time to do this!

If you see this, post a bird.

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Madeline is the main protagonist of the mountain climbing platformer, Celeste. The game has been praised for its visuals, gameplay, and introspective narrative. The game's creator Maddy Thorson confirmed that Madeline is trans in 2020.

I...I think the Fish Pond is working...

animating my forever wip

It's not as good as when the player fishes, but NPC's can now fish in Fishponds. I need to set up some more variables to get the bobber to bob and to let them be able to cast the line.

Also animate the water...maybe add shader?

That's tomorrows job.

It won't let me

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