2 years ago

Well my Shader experiment didn't go anywhere. I kinda learned some stuff, but not how to scale the distortion map in a way that would make it work/look good.

I'll come back to it another time.
Here's more Tool animation stuff!


Still hard to see, maybe I need to bake the Slash into the animation



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Re-worked the wall code for Caves and Ruins so I can have both tilesets at once, and made it so walls can't generate over the Teleporter/Stairs. Now I just need to figure out how best to stop areas getting blocked off (since you can only mine ore walls)

Charged Sticker Appreciation Post for September! Thank you all so much for your support, it means the world to me!

Oh wow, we got a 3 way tie for first place!

I hope you all are doing well and have an amazing GObtober!

Busy working on stuff, here's some previous gifs!

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

They got new cards in Pokemon TCGP, Let's do a 10 pull!

Another wallpaper for my mac. It's me and three others from my major class and my main big class

oh no!

Had to do a rework of draw ground code, and sort out a patch for existing save files to deal with this issue.

Adding particles to Grass and Tree interactions.

[shitty slow tablet gif]

Atamari!!!

Anyone else suddenly craving cheese pizza???

Testing out some shaders for lava tiles.