3 years ago

What happened to this N.A.A.D Troop Transport?

#area78 #area #78




0 comments

Loading...

Next up

Devlog 3: Main Menu

I added the W.I.P of a functional main menu, you can also see the aim offset in the above video. (I don't have a clue why the vids so low quality but anyway...)

Meet the Sergeant.

Devlog 6: Minimap, Better Textures, and Better Green Soldier.

Finally added a minimap to the game along with better textures, also made it so the green soldier doesn't have a helmet, radio/backpack, grenades, or canteen on him normally, meaning:

Happy #WIPWednesday!

Are you working on a game? A song? Something else? Tell us in the comments!

Devlog 4: Damage Indicator

I have now added a WIP damage indicator to the game, now you can finally see how much damage you do

🕹️ Enter The Highrise Game Jam Before It Ends On May 5! 🕹️

Learn the rules here: https://gamejolt.com/c/gamedev/highrisejam

Learn how to make a world on Highrise (which you MUST do to enter the jam) here: https://gamejolt.com/p/the-highrise-game-jam-is-underway-watch-t…

The jam has cash prizes! 💸💸💸

Devlog 5: Civilians

Now when going through certain areas, you will find civilians, these civilians will be in multiple stages of being wounded, scared, trying to help the wounded.

The Crash Site

Highrise Game Jam Reminder: In order to enter to win the Jam, your game must be created in Unity and submitted using the Highrise Studio Hub.

Learn all the deets about the jam at https://gamejolt.com/c/gamedev/highrisejam

Devlog 9: Level Design

Started trying to learn better level design, the maps aren't as ugly to look at anymore now.