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30: Sword attack, berserk acceleration, changed some models, and montage I-Frames.
27: Made custom muzzle flash VFX using Gimp and Blender, also finally found the fix to making the scrapping VFX work and added a Warning flash and beep when you get damaged after your shield runs out. Think I should probably make the shield larger though.
31: Enemy counter and different animations depending on what state you're in.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
28: Added some more VFX and SFX, working on making a melee attack, you build up momentum now, new enemy type, an anti-air enemy, it can't really hit you on the ground unless you're far away, but if you're in the air you're in it's sights.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Devlog 26: Fixed the bombardier enemy(The kamakazi one), the Imitation can now damage the player if the player hits it's spikes, changed how the health pickup and shield pickup look.
Beta 3.0 released, added Dodge, Wall jump, added Saving(Beta), Fixed the Ingame Options Menu, can't add a video sadly, my internet decided it's not gonna work for anything higher than 0.3kb today.
@Sauri1861 is a Jolter to Watch and pixel artist! Follow @Sauri1861
before the quest ends on September 16 and you'll get Coins!
Beta 2 has been released.
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