5 years ago

What happened to this N.A.A.D Troop Transport?

#area78 #area #78




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Worked on improving the UI, and improved some other stuff, also released the Movement Alpha

35: Tested making a physical HUD, all I had to do was put a Widget in a spring arm and put it slightly in front of the camera.

A bit trippy and confusing to look at, but I think the material works well.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

38: Added a new enemy type, finally made it so enemies can still chase you even if you're not touching the ground, some VFX changes, some more pending changes, working on creating a hub area where you can interact with NPCs.

This week's Fan Art Friday celebrates KPop Demon Hunters! Accept the quest in your quest log to get started.

Current progess on this thing, don't know what else to say, you can move around and shoot, and there's a win condition.

A second try at making mecha combat, much cleaner this time since I know what I'm doing(slightly more than last time). Trying to make it feel both agile and realistic.

Friends! We have big news!

Yesterday our game finally went live on this platform! Hurry and check it out if you haven't tried it — remember, there's local #coop !

Let's protect the planet from the nasty Gufi-Goo together!

#survival #strategy #craft

37: Newest version released.