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11
1 year ago

#WIPWednesday

Updated Model and Updated Level. I'll get back to fixing those animations now.




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A Few things first #WIPWednesday! and de-spawning system, sound testing also switched up the first level.

Speedy The Snake has arrived this Weekend.

Left the Hit-Boxes on for this one.

Fixing a lot of small stuff, mostly been trying to get combat to feel more exciting.

I heard a Demonstration of what it should look like might help re-create it in code form.

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Convenient Random Post!

Just checking GameJolt after a long coding session and I'm Reminded a #Spider is an enemy in my game, I completely Forgot!

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

#WIPWednesday I Think this video explains it, took all day for the updated code.

Actually a few more things are needed but it works now.

I noticed a feature was missing after I finished the Lives and Health bar code. So here it is.

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

I Was going to show the Spider move around, then I had an Idea.

Make an animation to show off that level counter too.