Next up
You can't see them and they can't see you until they're in your LOS. Step 1 in adding enemies to Wifinite Space is complete (Step 2 is everything else).
Play the #OperaGXGameJam version here: https://gamejolt.com/games/wifinitespace/637900
A mock-up of a concept I'm toying around with in the back of my head.
Built a lighting system that supports hundreds (maybe thousands? I haven't tested) of shadow-casting lights, with post-processing applied, while maintaining FPS in the multiple hundreds. Purty, I think.
He died doing what he loved...Refilling the ship's oxygen supplies...
Anyone feel like checking out my Opera GX Jam submission? Would be swell to get a few more eyeballs on it =)
https://gamejolt.com/games/wifinitespace/637900
Implemented another event type. Only three more to go and the events are complete...
Rifles might be just a liiiittle OP...
A prototype version of the mining mini-game. Each asteroid is uniquely procedurally generated and fully destructible (although you only need to mine the blue bits for material).
Engage!
And now there's an information desk. See what active tasks you have and all the information you need about them, as well as a few stats relating to the ship and players.










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