4 years ago

Views successfully wrangled in HTML5. Now to actually start implementing mechanics...




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A mock-up of a concept I'm toying around with in the back of my head.

Implemented another event type. Only three more to go and the events are complete...

He died doing what he loved...Refilling the ship's oxygen supplies...

My game in 50 seconds #indiedev #Gamedev #steam

First mechanic "implemented"...thisisfine.jpg

And now there's an information desk. See what active tasks you have and all the information you need about them, as well as a few stats relating to the ship and players.

🆕🔥New mechanic! Place wet souls into sponges to cool down scorching terrain and make your way through!

Built a lighting system that supports hundreds (maybe thousands? I haven't tested) of shadow-casting lights, with post-processing applied, while maintaining FPS in the multiple hundreds. Purty, I think.