1 year ago

Working on a post-apocalypse / animal-crossing like game...

You start as a robot, who's task it is: clean up the destroyed world, so humans are able to life there again

But while cleaning up everything, you discover something really mind blowing


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W.I.P Halo-Like FPS style shooter. Do you like it?

AI-Buddy can now given commands, to flash rooms. [W.I.P.]

POV: You've walked through a city 100 times and think: "I could totally build this in Unity & Blender!"

Reality hits: “Damn… this is crazy hard...”

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Join me on an epic journey as I create a thrilling third-person shooter, blending the relentless combat of Helldivers 2 with the brutal chaos of Space Marine 2

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Finished making a Low-Poly player model (the idea was to make a Sci-Fi astronaut soldier), so here we go...

don´t mess with the gang [W.I.P]

Mark your calendars 🗓️ !

✨🧱 BRICKADIA 🧱✨ lands in Early Access on July 11th!

To celebrate, we just dropped a new montage trailer (100% real gameplay!).

The most chaotic, creative multiplayer sandbox is calling... are you in?

Devlog #1

Hey everyone, over the past two weeks I built a low-poly sci-fi city, added simple AI, and created a central conquest point they fight over.

Sector 1313 is inspired by the original Star Wars: Battlefront (2004/2005).

More to come soon.

— Edi