2 years ago

Working on a post-apocalypse / animal-crossing like game...

You start as a robot, who's task it is: clean up the destroyed world, so humans are able to life there again

But while cleaning up everything, you discover something really mind blowing


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POV: You've walked through a city 100 times and think: "I could totally build this in Unity & Blender!"

Reality hits: “Damn… this is crazy hard...”

Spooky ahhh ghost-town 👻- what should be the game around it 🎮?

Devlog #1

Hey everyone, over the past two weeks I built a low-poly sci-fi city, added simple AI, and created a central conquest point they fight over.

Sector 1313 is inspired by the original Star Wars: Battlefront (2004/2005).

More to come soon.

— Edi

@pm-studios ' Bandit Trap has an open beta RIGHT NOW! It's open until 3 am ET on Nov 30th.

Quests celebrating the beta have entered your quest log.

Play the game for FREE: https://bit.ly/BanditTrapSteam

Join me on an epic journey as I create a thrilling third-person shooter, blending the relentless combat of Helldivers 2 with the brutal chaos of Space Marine 2

🏆Meet the winners of the Narrative Jam presented by Game Jolt and @NEOWIZ_QUEST ! Where every story finds its voice!

AI-Buddy can now given commands, to flash rooms. [W.I.P.]

Player-Movement working for my isometric/post-apocalypse game

🥉✨ I won 3rd place in the Narrative Jam! ✨🥉

My game Luna Magica made it into the winners of the Game Jolt + NEOWIZ jam ÒwÓ They really loved the worldbuilding and the dark magical-girl vibe, 🌙

Thank you so much to everyone who played it! #GameDev #JotaDev

Working on an animal-crossing like, post-apocalypse game on #godot. What are your thoughts on this idea?