2 years ago

Working on a post-apocalypse / animal-crossing like game...

You start as a robot, who's task it is: clean up the destroyed world, so humans are able to life there again

But while cleaning up everything, you discover something really mind blowing


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Player-Movement working for my isometric/post-apocalypse game

Devlog #1

Hey everyone, over the past two weeks I built a low-poly sci-fi city, added simple AI, and created a central conquest point they fight over.

Sector 1313 is inspired by the original Star Wars: Battlefront (2004/2005).

More to come soon.

— Edi

Finished making a Low-Poly player model (the idea was to make a Sci-Fi astronaut soldier), so here we go...

@Miles_Games is a Jolter to Watch, 3D modeler, 2D artist, Music composer, and Game developer!! Follow @Miles_Games before the quest ends on December 23 and you'll get Coins!

Spooky ahhh ghost-town 👻- what should be the game around it 🎮?

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Working on an animal-crossing like, post-apocalypse game on #godot. What are your thoughts on this idea?

Join me on an epic journey as I create a thrilling third-person shooter, blending the relentless combat of Helldivers 2 with the brutal chaos of Space Marine 2

Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @Silentfaith to open today's slot on the calendar.

#AdventCalendar2025

POV: You've walked through a city 100 times and think: "I could totally build this in Unity & Blender!"

Reality hits: “Damn… this is crazy hard...”