Game
Tsalagi

1 year ago

Working on animations for the enemies, at least the Sentries. Hey, Godot, remember when you could save animations as resources and import them to other models? That would be awesome so I don't have to recreate everything for every enemy




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Ah, yes, Grandpa and Grandma's old farmhouse, with a million rooms, basement full of mason jars, and the old '57 Chevy in the garage

I mean, not my Gramma and Grampa, but someone's, right?

Decided to do some work on the save/load. Name, Chapter, and even Total Play Time CORRECTLY FORMATTED Will work on the chapter banners later. Free time formatting code below

Battle State Machine is working Player chooses what to do, enemies choose what to do, and they even have variable rates of attack/defend/flee. Next step will be to actually start dealing damage

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Dive into the cozy post-apocalyptic open world of Critter Cove!

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Wishlist the game: https://bit.ly/CritterCove

Working on battles. A little different than last time, aesthetically, but still the same basic idea

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This game has gone through so many iterations it's not even funny anymore