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3 years ago

Working on controller support for the engine... (It's hell)


I'm finally trying to tackle controller support for the engine. That being said it's going to take a while to get right. I want it to work like the key binder shit works but I'm not sure how I'm going to implement it yet. I just got my controller working so I can actually work on it so hopefully I'll get some progress done this week. To be honest I think my plan for the system is a little ambitus but I think I can pull it off. Also the other side project I've been showing off isn't dead! I've just been busy with work and the next Minigame Collection update. I've made more progress I'm not sure I've shared. (I'm not going to check) I "finished" the drops menu. I still want to add functionality to it but it's functional.



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