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17
3 years ago

Working on couch co-op camera panning for multiplayer. So far, has a clear bug, but for the most part, it's working. Gonna be tweaking that, and then more work on UI




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This is the concept for the first boss in my game, a super heavyweight pro wrestler themed zombie known as Gargantuar.

Dev update: Skill Tech

All playable characters have offensive, defensive, or status affecting tech to help them battle the horde! Working on animations to improve the visual appearance!

"Annexed Factory", the music for the Toy Factory stage that will be going in NF. Music done by me using FL Studio Mobile. Art is AI generated using Google Gemini.

Play @pm-studios ' Bandit Trap Open Beta!

Grab your rocket chairs, vacuums, and toilet tornadoes! Report one more time for our final beta! Live through March 23rd 6 am CET.

Complete quests based on the game!

Play the beta: https://bit.ly/BanditTrapBeta

Update on NF:

ShopBot works great! Updates the cost of upgrades and recovery, and has 8 power ups that can be used during play! May update the cost of upgrades to make it more challenging by adding higher difficulties.

BIG NEWS: Your Bandit can wear a Game Jolt hat and shirt in Bandit Trap!

Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta

It ends on March 23rd at 6 am CET!

Made some updates to NF:

•Distance based view panning

•"shootover " object collisions working better

•Walls now become semi-transparent when players walk behind them

•Fixed enemy spawning

"Shop", a 90s contemporary jazz style theme I made for my brother to use in his game, although I may also use it in mine.

This week's Fan Art Friday celebrates Bandit Trap! Accept the quest in your quest log to get started.

Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta

Good evening! Got a game jam October 1-31 for all skill levels! Check out the details here: https://itch.io/jam/indie-arcade-jam-2025