1 year ago

After lots of back and forth, I managed to optimize my tree rendering code so that it runs with >30fps on device.




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I added the ability to embed sprites in texts and am now working on implementing the actions for the gameplay.

UI/UX improvements for the battle menu mainly. Came up with some insults to select as well XD

Triggering attack animations. It's still missing so much though 🥲

"This time, there's more than an illusion to fear,"

Yesterday I ported my WIP game to the browser! It's now runable on 3 platforms: Windows desktop, browser and the Thumby Color.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

My brower-playable demo of 8-bitBot is now available on itch: https://zet23t.itch.io/8-bitbot - it is an easy to pick-up cozy programming puzzle game!

#puzzlegame #cozygame

Did you know that #raylib comes with an integrated mod music player? I for sure didn't until I stumbled over it. Besides that, this is a demo how I work on my game: start, compile, edit files, recompile. Super quick and simple!

Happy Devruary! Devruary Day 12 celebrates @ddbalabag ! They're the game dev behind Book and Horn! We also have a question for the devs of Game Jolt: What tool or plugin saves you the most time in game dev?

Working slowly towards something that could be working. Just didn't feel well the recent days and lost a lot of free time I had :(

#raylib