2 years ago

After lots of back and forth, I managed to optimize my tree rendering code so that it runs with >30fps on device.




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My brower-playable demo of 8-bitBot is now available on itch: https://zet23t.itch.io/8-bitbot - it is an easy to pick-up cozy programming puzzle game!

#puzzlegame #cozygame

Coming up with the UI navigation for the available actions for the turn based combat system that I want to give a try.

I added the ability to embed sprites in texts and am now working on implementing the actions for the gameplay.

Lucky Tower Ultimate is a chaotic, comedy roguelite. Escape from an incredibly dangerous, randomly generated tower in a slapstick adventure that looks like a cartoon and feels like a joke. Slashy slashy! 

Wishlist the game now: https://bit.ly/LuckyTowerUltimate

Yesterday I ported my WIP game to the browser! It's now runable on 3 platforms: Windows desktop, browser and the Thumby Color.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

UI/UX improvements for the battle menu mainly. Came up with some insults to select as well XD

Some trees for my game in #blender

Caine redesign

Did you know that #raylib comes with an integrated mod music player? I for sure didn't until I stumbled over it. Besides that, this is a demo how I work on my game: start, compile, edit files, recompile. Super quick and simple!