
Wow! π€ππ
I'm just impressed with how quickly the audience in this community began to grow. More than 2k appeared in 1 month. new members, it is so inspiring for the development of the community and the support of the authors!
βββ gamejolt.com/c/Unity-pwc8kp
Next up
#LeafPhysics #Unity #Custom #Physics
According to the developer, the system uses the DrawMeshInstanced API and the Burst compiler, which provides more optimized and improved performance.
Github links in my blog unity: t.me/unity3den/125
π Powerful visual script editor. Create high-level flows in a professional node-based editor. Use your own custom nodes.
π https://t.me/unity3den/486
π #Tool #Scripting #Editor #Node #DialogTrees #Behaviours #AI #VisualScripting #AssetStore
For me, it was a discovery today that in Unity 2020. When you press F again, you can do closer and further. Previously, we had only one choice and then it worked either close or far away... #unitytips #MadeWithUnity #Unity
Action Minis | Recruit character for #gamedev
(https://sketchfab.com/joaobaltieri/collections/action-minis-15f0β¦)
πMore infos, assets and exclusive content:Β http://joaobaltieri.com/π
Updated vignette of leaves when we are in a tree
Follow dev:
https://twitter.com/PAPERTANKS2 https://www.youtube.com/chillandplay
A routine investigation leads to a village of blood rituals and violence.
Every step forward makes survival harder.
Will you make it out alive? #indiegame #gamedev
It was 3 years of development, the notebook is empty...
Working on characters for dialogues













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