Game
The Ink Remains
2 years ago

Wow, the game now has 321 downloads! It's about 300 more than I ever expected! Thankfully for every one of you who cares about the game, I'm still working on it...




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Damn, another #spawnday already! Time flies, it really does...

Remember me saying that? Sadly, I most likely won't be able to do it. Half-2022 is only days away and the game is not close to be ready. I can promise one thing tho: The Ink Remains, Chapter 1 “Still not free” will be released this year, finished or not.

I remade the game page header and now it looks better. I will probably remake the thumbnail too.

Unity's next Long Term Support version introduces a lot of tools that makes a game developer's life less hard. I've experimented with it for a day and managed to do a damn good screen-space outline shader! #Unity #Shader #Outline #GameDev

I've done a fair bit more work, mostly on the player scripts, environment, some fixes, etc. But I also have implemented the foundation of object interactions and brought graphics parity (images are remake vs old version). Looks are subject to change. Cya!

New thumbnail! This one is more detailed than the previous :)

I present to you, my main #Unity project! It's going to be a procedural generation based humorous game with some horror. Its placeholder name is "Spoopy Halls of Nightmares", you can suggest a better name in the comments! Teaser made in #Blender

I'm remastering the code of the game and it doesn't come without stuff breaking lol... It can be funny sometimes

I finished setting up the first version of the candle in a soup can. I made its behavior more realsitic than in #BATIM. Hope you like it :)