8 months ago

Yea! Rebuilt the Eating/Reaction system!

Now the Food has a direct effect on the reaction instead of it being random.

Testing Player eating:

Carrots = Unhappy

Baked Banato = Angry

All other food = Happy

Next I need to swap that to NPC likes/dislikes


Now. NPC's have a Favourite Item and a Hated Item.

But should I give them a list of things that the like and dislike as well. Or just have them like and dislike categories of items.

Hmmm. The first option is more unique, but the second is much easier and requires less data stored...



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I was working on showing Spelunky stuff, but turns out I didn't fix that surface bug, so back to trying to do that.

Current theory is that the surface is being destroyed and a path is being drawn instead?

urgh why it gotta rain i want grass cats!

Spelunking Actions update is mostly done.

Need to do a few tweaks, then it's onto the Idle and Movement ones!

Although, I don't think there's much to change about Movement.

#gameDev #goblin #pixelArt #fantasy #indieDev #gameMaker

Our 2024 Advent Calendar has opened! Day 28: @Silentfaith is a great Creator and comic artist who also codes fan games! Accept the quest and give them a follow to get Coins and a seasonal sticker!

"A card-board-box. A cardboard box usually consists of a thin pasteboard with corrugated paper centre. They are usually made of recycled paper"

#GJAsks

@AnubiArts is a Jolter to Watch! They post great pixel and low poly art! Follow them before the quest ends on December 31 and you'll get Coins!

WHOLE bunch of updates and fixes to the Spelunking System!

Got the timers working much better and more consistent.

Changed Idle events to not be time based.

Added HP and MP checks for certain things.

Added Snack types.

Removed Minimap Static.

#goblin

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Thank you so much for the Cheese!!

#gamedev #goblin

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Well I manage to get a couple shinies in the car ride back from lunch so not too bad! Also, here's some TCG Pocket cards I got recently!