1 year ago

Yea! Rebuilt the Eating/Reaction system!

Now the Food has a direct effect on the reaction instead of it being random.

Testing Player eating:

Carrots = Unhappy

Baked Banato = Angry

All other food = Happy

Next I need to swap that to NPC likes/dislikes


Now. NPC's have a Favourite Item and a Hated Item.

But should I give them a list of things that the like and dislike as well. Or just have them like and dislike categories of items.

Hmmm. The first option is more unique, but the second is much easier and requires less data stored...



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No favourite game, just a favourite series.

#MyFavoriteGame

Don't have any gameDev to show yet so here's some of my recent Pokemon Card pulls!

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Happy Video Game Day!

July 8 is Video Game Day, a holiday that's obviously close to our hearts at Game Jolt.

Celebrate by completing our quests! They won't be around long, so get the rewards while you can.

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@ryon is a Jolter to Watch, game dev, programmer, and artist who worked on Five Nights at Friedrich's! Follow @ryon before the quest ends on July 15 and you'll get Coins!

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Also animate the water...maybe add shader?

That's tomorrows job.